![]() The one thing you need to bear in mind at this point is that the format of Death Come True is very similar to games such as The Complex, The Shapeshifting Detective, and Dark Nights with Poe and Munro, it’s a linear movie-like experience with the occasional branching or narrative-changing option, it’s not an FMV Adventure game like The 7th Guest or Tex Murphy.ĭeath Come True has been adapted for both portable and TV play very nicely – due to the fact it’s out on PC in a few days and it came out on mobile devices at the same time as the Switch version, I wouldn’t expect anything less. This sounds like an easy premise but considering who the developer is, you just know that there are going to be twists and hurdles thrown into the narrative. The interactive experience follows the events which happen within this strange and mysterious hotel, searching for answers behind who you are and how you got there. Then comes the sound of knocking on the door. The evening news on the TV shows the man himself, allegedly wanted as a serial killer. In fact, he doesn’t remember anything at all.Īs he begins to look around, he suddenly finds a woman tied up and unconscious. He doesn’t even know why he is in the hotel. “If you have any trouble, please visit the front desk.” Picking up the phone, he hears a message from the hotel concierge, ![]() He wakes up to the piercing sound of the phone ringing. In a hotel room, there is a man lying on the bed. So, the below is the official ‘Storyline’ which is from the eShop listing: So, let’s take a look at this two-three hour interactive movie and see if it lives up to the hype which I had once I heard of its existence…Īs stated above, I have a lot to say about this game yet I don’t want to accidentally give away any major spoilers or plot-points. As such, the images posted in this review are ones which were provided to us from the publisher and I’m going to avoid talking about specifics within the game as I don’t want to ruin any aspect of the story outside of what’s on the store page. Unlike any other game I’ve played on the Switch, yet a common ‘feature’ in the Danganronpa series, all video and screen captures have been disabled within this title in order to avoid spoilers – well, slow them down as people with capture cards will easily work around this restriction. The concept and format seem perfect based on his previous titles, but did Death Come True turn out any good? So, when I saw that the creator of the Danganronpa Series, Kazutaka Kodaka, had created his own FMV cinematic adventure via his new studio, Too Kyo Games, I had to try it out. I love FMV in games, whether it’s a full-on FMV adventure game which has been fully filmed on-site or in front of a green screen, or if it’s an interactive cinematic adventure where I become the director and control the events which play out.
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